Commit 43acfcae authored by unknown's avatar unknown

Better handling of transaction ids,

make *sure* that no one gets same transid twice
(wo/ restarting process)

parent 3f45e537
......@@ -682,7 +682,7 @@ NdbDictInterface::~NdbDictInterface()
{
if (m_transporter != NULL){
if (m_blockNumber != -1)
m_transporter->close(m_blockNumber);
m_transporter->close(m_blockNumber, 0);
}
}
......
......@@ -97,7 +97,7 @@ Ndb::init(int aMaxNoOfTransactions)
}
theFirstTransId = ((Uint64)theNdbBlockNumber << 52)+((Uint64)theNode << 40);
theFirstTransId += theFacade->m_open_count;
theFirstTransId += theFacade->m_max_trans_id;
theFacade->unlock_mutex();
......@@ -175,7 +175,7 @@ Ndb::init(int aMaxNoOfTransactions)
freeOperation();
delete theDictionary;
TransporterFacade::instance()->close(theNdbBlockNumber);
TransporterFacade::instance()->close(theNdbBlockNumber, 0);
return -1;
}
......
......@@ -195,9 +195,9 @@ Ndb::~Ndb()
NdbGlobalEventBuffer_drop(theGlobalEventBufferHandle);
if (TransporterFacade::instance() != NULL && theNdbBlockNumber > 0){
TransporterFacade::instance()->close(theNdbBlockNumber);
TransporterFacade::instance()->close(theNdbBlockNumber, theFirstTransId);
}
NdbMutex_Lock(&createNdbMutex);
theNoOfNdbObjects -= 1;
......
......@@ -548,7 +548,7 @@ TransporterFacade::TransporterFacade() :
theClusterMgr = NULL;
theArbitMgr = NULL;
theStartNodeId = 1;
m_open_count = 0;
m_max_trans_id = 0;
}
bool
......@@ -684,9 +684,11 @@ TransporterFacade::ReportNodeAlive(NodeId tNodeId)
}
int
TransporterFacade::close(BlockNumber blockNumber)
TransporterFacade::close(BlockNumber blockNumber, Uint64 trans_id)
{
NdbMutex_Lock(theMutexPtr);
Uint32 low_bits = (Uint32)trans_id;
m_max_trans_id = m_max_trans_id > low_bits ? m_max_trans_id : low_bits;
close_local(blockNumber);
NdbMutex_Unlock(theMutexPtr);
return 0;
......@@ -703,7 +705,6 @@ TransporterFacade::open(void* objRef,
ExecuteFunction fun,
NodeStatusFunction statusFun)
{
m_open_count++;
return m_threads.open(objRef, fun, statusFun);
}
......
......@@ -67,7 +67,7 @@ public:
int open(void* objRef, ExecuteFunction, NodeStatusFunction);
// Close this block number
int close(BlockNumber blockNumber);
int close(BlockNumber blockNumber, Uint64 trans_id);
// Only sends to nodes which are alive
int sendSignal(NdbApiSignal * signal, NodeId nodeId);
......@@ -210,9 +210,9 @@ private:
return (m_statusNext[index] & (1 << 16)) != 0;
}
} m_threads;
Uint32 m_open_count;
Uint32 m_max_trans_id;
/**
* execute function
*/
......
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