Commit a61ddac6 authored by unknown's avatar unknown

InnoDB cleanup: Remove unused functions ut_sprintf() and ut_fprintf()


innobase/include/ut0ut.h:
  Remove unused functions ut_sprintf() and ut_fprintf()
innobase/ut/ut0ut.c:
  Remove unused functions ut_sprintf() and ut_fprintf()
parent a63184a6
......@@ -17,38 +17,6 @@ Created 1/20/1994 Heikki Tuuri
typedef time_t ib_time_t;
/************************************************************
On the 64-bit Windows we substitute the format string
%l -> %I64
because we define ulint as unsigned __int64 and lint as __int64 on Windows,
and both the Microsoft and Intel C compilers require the format string
%I64 in that case instead of %l. */
int
ut_sprintf(
/*=======*/
/* out: the number of characters written, or
negative in case of an error */
char* buf, /* in: buffer where to print */
const char* format, /* in: format of prints */
...); /* in: arguments to be printed */
/************************************************************
On the 64-bit Windows we substitute the format string
%l -> %I64
because we define ulint as unsigned __int64 and lint as __int64 on Windows,
and both the Microsoft and Intel C compilers require the format string
%I64 in that case instead of %l. */
int
ut_fprintf(
/*=======*/
/* out: the number of characters written, or
negative in case of an error */
FILE* stream, /* in: stream where to print */
const char* format, /* in: format of prints */
...) /* in: arguments to be printed */
__attribute__((__format__ (__printf__, 2, 3)));
/************************************************************
Gets the high 32 bits in a ulint. That is makes a shift >> 32,
but since there seem to be compiler bugs in both gcc and Visual C++,
......
......@@ -29,154 +29,6 @@ mysql_get_identifier_quote_char(void);
/* out: quote character to be
used in SQL identifiers */
/************************************************************
On the 64-bit Windows we substitute the format string
%l -> %I64
because we define ulint as unsigned __int64 and lint as __int64 on Windows,
and both the Microsoft and Intel C compilers require the format string
%I64 in that case instead of %l. */
int
ut_sprintf(
/*=======*/
/* out: the number of characters written, or
negative in case of an error */
char* buf, /* in: buffer where to print */
const char* format, /* in: format of prints */
...) /* in: arguments to be printed */
{
va_list args;
ulint len;
char* format_end;
char* newformat;
char* ptr;
char* newptr;
int ret;
char format_buf_in_stack[500];
len = strlen(format);
if (len > 250) {
newformat = malloc(2 * len);
} else {
newformat = format_buf_in_stack;
}
format_end = (char*)format + len;
ptr = (char*)format;
newptr = newformat;
#if defined(__WIN__) && (defined(WIN64) || defined(_WIN64))
/* Replace %l with %I64 if it is not preceded with '\' */
while (ptr < format_end) {
if (*ptr == '%' && *(ptr + 1) == 'l'
&& (ptr == format || *(ptr - 1) != '\\')) {
memcpy(newptr, "%I64", 4);
ptr += 2;
newptr += 4;
} else {
*newptr = *ptr;
ptr++;
newptr++;
}
}
*newptr = '\0';
ut_a(newptr < newformat + 2 * len);
#else
strcpy(newformat, format);
#endif
va_start(args, format);
ret = vsprintf(buf, (const char*)newformat, args);
va_end(args);
if (newformat != format_buf_in_stack) {
free(newformat);
}
return(ret);
}
/************************************************************
On the 64-bit Windows we substitute the format string
%l -> %I64
because we define ulint as unsigned __int64 and lint as __int64 on Windows,
and both the Microsoft and Intel C compilers require the format string
%I64 in that case instead of %l. */
int
ut_fprintf(
/*=======*/
/* out: the number of characters written, or
negative in case of an error */
FILE* stream, /* in: stream where to print */
const char* format, /* in: format of prints */
...) /* in: arguments to be printed */
{
va_list args;
ulint len;
char* format_end;
char* newformat;
char* ptr;
char* newptr;
int ret;
char format_buf_in_stack[500];
len = strlen(format);
if (len > 250) {
newformat = malloc(2 * len);
} else {
newformat = format_buf_in_stack;
}
format_end = (char*)format + len;
ptr = (char*)format;
newptr = newformat;
#if defined(__WIN__) && (defined(WIN64) || defined(_WIN64))
/* Replace %l with %I64 if it is not preceded with '\' */
while (ptr < format_end) {
if (*ptr == '%' && *(ptr + 1) == 'l'
&& (ptr == format || *(ptr - 1) != '\\')) {
memcpy(newptr, "%I64", 4);
ptr += 2;
newptr += 4;
} else {
*newptr = *ptr;
ptr++;
newptr++;
}
}
*newptr = '\0';
ut_a(newptr < newformat + 2 * len);
#else
strcpy(newformat, format);
#endif
va_start(args, format);
ret = vfprintf(stream, (const char*)newformat, args);
va_end(args);
if (newformat != format_buf_in_stack) {
free(newformat);
}
return(ret);
}
/************************************************************
Gets the high 32 bits in a ulint. That is makes a shift >> 32,
but since there seem to be compiler bugs in both gcc and Visual C++,
......
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