Commit d782506c authored by Michael Widenius's avatar Michael Widenius

Merge with 5.1

parents bf100db0 415b619e
......@@ -85,17 +85,18 @@ static void die(const char* fmt, ...)
va_end(args);
if (int last_err= errno)
fprintf(stderr, "error: %d, %s\n", last_err, strerror(last_err));
exit(1);
exit(6);
}
static void kill_child(void)
static void kill_child(bool was_killed)
{
int status= 0;
message("Killing child: %d", child_pid);
// Terminate whole process group
kill(-child_pid, SIGKILL);
if (! was_killed)
kill(-child_pid, SIGKILL);
pid_t ret_pid= waitpid(child_pid, &status, 0);
if (ret_pid == child_pid)
......@@ -115,7 +116,7 @@ static void kill_child(void)
exit(exit_code);
}
exit(1);
exit(5);
}
......@@ -135,7 +136,7 @@ extern "C" void handle_signal(int sig)
terminated= 1;
if (child_pid > 0)
kill_child();
kill_child(sig == SIGCHLD);
// Ignore further signals
signal(SIGTERM, SIG_IGN);
......@@ -240,8 +241,8 @@ int main(int argc, char* const argv[] )
// Close write end
close(pfd[1]);
if (execvp(child_argv[0], child_argv) < 0)
die("Failed to exec child");
execvp(child_argv[0], child_argv);
die("Failed to exec child");
}
close(pfd[1]); // Close unused write end
......@@ -257,39 +258,19 @@ int main(int argc, char* const argv[] )
/* Monitor loop */
message("Started child %d, terminated: %d", child_pid, terminated);
while(!terminated)
while (!terminated)
{
// Check if parent is still alive
if (kill(parent_pid, 0) != 0){
if (kill(parent_pid, 0) != 0)
{
message("Parent is not alive anymore");
break;
}
// Check if child has exited, normally this will be
// detected immediately with SIGCHLD handler
int status= 0;
pid_t ret_pid= waitpid(child_pid, &status, WNOHANG);
if (ret_pid == child_pid)
{
int ret_code= 2;
if (WIFEXITED(status))
{
// Process has exited, collect return status
ret_code= WEXITSTATUS(status);
message("Child exit: %d", ret_code);
// Exit with exit status of the child
exit(ret_code);
}
if (WIFSIGNALED(status))
message("Child killed by signal: %d", WTERMSIG(status));
exit(ret_code);
}
/* Wait for parent or child to die */
sleep(1);
}
kill_child();
kill_child(0);
return 1;
return 4;
}
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