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nexedi
osie
Commits
fb7f6def
Commit
fb7f6def
authored
Oct 28, 2021
by
Ivan Tyagov
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Plain Diff
Use as prefix I2C's slave indentifier. Cleanup.
parent
22a5e469
Changes
1
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1 changed file
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8 additions
and
47 deletions
+8
-47
coupler/opc-ua-server/server.c
coupler/opc-ua-server/server.c
+8
-47
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coupler/opc-ua-server/server.c
View file @
fb7f6def
...
@@ -81,8 +81,7 @@ static void addVariable(UA_Server *server) {
...
@@ -81,8 +81,7 @@ static void addVariable(UA_Server *server) {
attr0
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 0"
);
attr0
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 0"
);
attr0
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr0
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr0
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr0
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId0
=
UA_NODEID_STRING
(
1
,
"i2c0.relay0"
);
UA_NodeId
myIntegerNodeId0
=
UA_NODEID_STRING
(
1
,
"relay0"
);
UA_QualifiedName
myIntegerName0
=
UA_QUALIFIEDNAME
(
1
,
"Relay 0"
);
UA_QualifiedName
myIntegerName0
=
UA_QUALIFIEDNAME
(
1
,
"Relay 0"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId0
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId0
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName0
,
parentReferenceNodeId
,
myIntegerName0
,
...
@@ -94,8 +93,7 @@ static void addVariable(UA_Server *server) {
...
@@ -94,8 +93,7 @@ static void addVariable(UA_Server *server) {
attr1
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 1"
);
attr1
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 1"
);
attr1
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr1
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr1
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr1
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId1
=
UA_NODEID_STRING
(
1
,
"i2c0.relay1"
);
UA_NodeId
myIntegerNodeId1
=
UA_NODEID_STRING
(
1
,
"relay1"
);
UA_QualifiedName
myIntegerName1
=
UA_QUALIFIEDNAME
(
1
,
"Relay 1"
);
UA_QualifiedName
myIntegerName1
=
UA_QUALIFIEDNAME
(
1
,
"Relay 1"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId1
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId1
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName1
,
parentReferenceNodeId
,
myIntegerName1
,
...
@@ -108,8 +106,7 @@ static void addVariable(UA_Server *server) {
...
@@ -108,8 +106,7 @@ static void addVariable(UA_Server *server) {
attr2
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 2"
);
attr2
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 2"
);
attr2
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr2
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr2
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr2
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId2
=
UA_NODEID_STRING
(
1
,
"i2c0.relay2"
);
UA_NodeId
myIntegerNodeId2
=
UA_NODEID_STRING
(
1
,
"relay2"
);
UA_QualifiedName
myIntegerName2
=
UA_QUALIFIEDNAME
(
1
,
"Relay 2"
);
UA_QualifiedName
myIntegerName2
=
UA_QUALIFIEDNAME
(
1
,
"Relay 2"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId2
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId2
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName2
,
parentReferenceNodeId
,
myIntegerName2
,
...
@@ -122,8 +119,7 @@ static void addVariable(UA_Server *server) {
...
@@ -122,8 +119,7 @@ static void addVariable(UA_Server *server) {
attr3
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 3"
);
attr3
.
displayName
=
UA_LOCALIZEDTEXT
(
"en-US"
,
"Relay 3"
);
attr3
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr3
.
dataType
=
UA_TYPES
[
UA_TYPES_INT32
].
typeId
;
attr3
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
attr3
.
accessLevel
=
UA_ACCESSLEVELMASK_READ
|
UA_ACCESSLEVELMASK_WRITE
;
UA_NodeId
myIntegerNodeId3
=
UA_NODEID_STRING
(
1
,
"i2c0.relay3"
);
UA_NodeId
myIntegerNodeId3
=
UA_NODEID_STRING
(
1
,
"relay3"
);
UA_QualifiedName
myIntegerName3
=
UA_QUALIFIEDNAME
(
1
,
"Relay 3"
);
UA_QualifiedName
myIntegerName3
=
UA_QUALIFIEDNAME
(
1
,
"Relay 3"
);
UA_Server_addVariableNode
(
server
,
myIntegerNodeId3
,
parentNodeId
,
UA_Server_addVariableNode
(
server
,
myIntegerNodeId3
,
parentNodeId
,
parentReferenceNodeId
,
myIntegerName3
,
parentReferenceNodeId
,
myIntegerName3
,
...
@@ -213,28 +209,28 @@ static void afterWriteTime3(UA_Server *server,
...
@@ -213,28 +209,28 @@ static void afterWriteTime3(UA_Server *server,
static
void
addValueCallbackToCurrentTimeVariable
(
UA_Server
*
server
)
{
static
void
addValueCallbackToCurrentTimeVariable
(
UA_Server
*
server
)
{
// relay 0
// relay 0
UA_NodeId
currentNodeId0
=
UA_NODEID_STRING
(
1
,
"relay0"
);
UA_NodeId
currentNodeId0
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay0"
);
UA_ValueCallback
callback0
;
UA_ValueCallback
callback0
;
callback0
.
onRead
=
beforeReadTime
;
callback0
.
onRead
=
beforeReadTime
;
callback0
.
onWrite
=
afterWriteTime0
;
callback0
.
onWrite
=
afterWriteTime0
;
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId0
,
callback0
);
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId0
,
callback0
);
// relay 1
// relay 1
UA_NodeId
currentNodeId1
=
UA_NODEID_STRING
(
1
,
"relay1"
);
UA_NodeId
currentNodeId1
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay1"
);
UA_ValueCallback
callback1
;
UA_ValueCallback
callback1
;
callback1
.
onRead
=
beforeReadTime
;
callback1
.
onRead
=
beforeReadTime
;
callback1
.
onWrite
=
afterWriteTime1
;
callback1
.
onWrite
=
afterWriteTime1
;
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId1
,
callback1
);
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId1
,
callback1
);
// relay 2
// relay 2
UA_NodeId
currentNodeId2
=
UA_NODEID_STRING
(
1
,
"relay2"
);
UA_NodeId
currentNodeId2
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay2"
);
UA_ValueCallback
callback2
;
UA_ValueCallback
callback2
;
callback2
.
onRead
=
beforeReadTime
;
callback2
.
onRead
=
beforeReadTime
;
callback2
.
onWrite
=
afterWriteTime2
;
callback2
.
onWrite
=
afterWriteTime2
;
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId2
,
callback2
);
UA_Server_setVariableNode_valueCallback
(
server
,
currentNodeId2
,
callback2
);
// relay 3
// relay 3
UA_NodeId
currentNodeId3
=
UA_NODEID_STRING
(
1
,
"relay3"
);
UA_NodeId
currentNodeId3
=
UA_NODEID_STRING
(
1
,
"
i2c0.
relay3"
);
UA_ValueCallback
callback3
;
UA_ValueCallback
callback3
;
callback3
.
onRead
=
beforeReadTime
;
callback3
.
onRead
=
beforeReadTime
;
callback3
.
onWrite
=
afterWriteTime3
;
callback3
.
onWrite
=
afterWriteTime3
;
...
@@ -242,40 +238,6 @@ static void addValueCallbackToCurrentTimeVariable(UA_Server *server) {
...
@@ -242,40 +238,6 @@ static void addValueCallbackToCurrentTimeVariable(UA_Server *server) {
}
}
/**
* Now we change the value with the write service. This uses the same service
* implementation that can also be reached over the network by an OPC UA client.
*/
static
void
writeVariable
(
UA_Server
*
server
)
{
UA_NodeId
myIntegerNodeId
=
UA_NODEID_STRING
(
1
,
"relay0"
);
/* Write a different integer value */
UA_Int32
myInteger
=
0
;
UA_Variant
myVar
;
UA_Variant_init
(
&
myVar
);
UA_Variant_setScalar
(
&
myVar
,
&
myInteger
,
&
UA_TYPES
[
UA_TYPES_INT32
]);
UA_Server_writeValue
(
server
,
myIntegerNodeId
,
myVar
);
/* Set the status code of the value to an error code. The function
* UA_Server_write provides access to the raw service. The above
* UA_Server_writeValue is syntactic sugar for writing a specific node
* attribute with the write service. */
UA_WriteValue
wv
;
UA_WriteValue_init
(
&
wv
);
wv
.
nodeId
=
myIntegerNodeId
;
wv
.
attributeId
=
UA_ATTRIBUTEID_VALUE
;
wv
.
value
.
status
=
UA_STATUSCODE_BADNOTCONNECTED
;
wv
.
value
.
hasStatus
=
true
;
UA_Server_write
(
server
,
&
wv
);
/* Reset the variable to a good statuscode with a value */
wv
.
value
.
hasStatus
=
false
;
wv
.
value
.
value
=
myVar
;
wv
.
value
.
hasValue
=
true
;
UA_Server_write
(
server
,
&
wv
);
}
static
volatile
UA_Boolean
running
=
true
;
static
volatile
UA_Boolean
running
=
true
;
...
@@ -297,7 +259,6 @@ int main(void) {
...
@@ -297,7 +259,6 @@ int main(void) {
config
->
verifyRequestTimestamp
=
UA_RULEHANDLING_ACCEPT
;
config
->
verifyRequestTimestamp
=
UA_RULEHANDLING_ACCEPT
;
addVariable
(
server
);
addVariable
(
server
);
writeVariable
(
server
);
addValueCallbackToCurrentTimeVariable
(
server
);
addValueCallbackToCurrentTimeVariable
(
server
);
UA_StatusCode
retval
=
UA_Server_run
(
server
,
&
running
);
UA_StatusCode
retval
=
UA_Server_run
(
server
,
&
running
);
...
...
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