Commit 2620ac3a authored by Daniel Theophanes's avatar Daniel Theophanes

database/sql: add driver.ResetSessioner and add pool support

A single database connection ususally maps to a single session.
A connection pool is logically also a session pool. Most
sessions have a way to reset the session state which is desirable
to prevent one bad query from poisoning another later query with
temp table name conflicts or other persistent session resources.

It also lets drivers provide users with better error messages from
queryies when the underlying transport or query method fails.
Internally the driver connection should now be marked as bad, but
return the actual connection. When ResetSession is called on the
connection it should return driver.ErrBadConn to remove it from
the connection pool. Previously drivers had to choose between
meaningful error messages or poisoning the connection pool.

Lastly update TestPoolExhaustOnCancel from relying on a
WAIT query fixing a flaky timeout issue exposed by this
change.

Fixes #22049
Fixes #20807

Change-Id: Idffa1a7ca9ccfe633257c4a3ae299b864f46c5b6
Reviewed-on: https://go-review.googlesource.com/67630Reviewed-by: default avatarIan Lance Taylor <iant@golang.org>
parent 53271482
......@@ -222,6 +222,18 @@ type ConnBeginTx interface {
BeginTx(ctx context.Context, opts TxOptions) (Tx, error)
}
// ResetSessioner may be implemented by Conn to allow drivers to reset the
// session state associated with the connection and to signal a bad connection.
type ResetSessioner interface {
// ResetSession is called while a connection is in the connection
// pool. No queries will run on this connection until this method returns.
//
// If the connection is bad this should return driver.ErrBadConn to prevent
// the connection from being returned to the connection pool. Any other
// error will be discarded.
ResetSession(ctx context.Context) error
}
// Result is the result of a query execution.
type Result interface {
// LastInsertId returns the database's auto-generated ID
......
......@@ -55,6 +55,22 @@ type fakeDriver struct {
dbs map[string]*fakeDB
}
type fakeConnector struct {
name string
waiter func(context.Context)
}
func (c *fakeConnector) Connect(context.Context) (driver.Conn, error) {
conn, err := fdriver.Open(c.name)
conn.(*fakeConn).waiter = c.waiter
return conn, err
}
func (c *fakeConnector) Driver() driver.Driver {
return fdriver
}
type fakeDB struct {
name string
......@@ -107,6 +123,16 @@ type fakeConn struct {
// bad connection tests; see isBad()
bad bool
stickyBad bool
skipDirtySession bool // tests that use Conn should set this to true.
// dirtySession tests ResetSession, true if a query has executed
// until ResetSession is called.
dirtySession bool
// The waiter is called before each query. May be used in place of the "WAIT"
// directive.
waiter func(context.Context)
}
func (c *fakeConn) touchMem() {
......@@ -298,6 +324,9 @@ func (c *fakeConn) isBad() bool {
if c.stickyBad {
return true
} else if c.bad {
if c.db == nil {
return false
}
// alternate between bad conn and not bad conn
c.db.badConn = !c.db.badConn
return c.db.badConn
......@@ -306,6 +335,21 @@ func (c *fakeConn) isBad() bool {
}
}
func (c *fakeConn) isDirtyAndMark() bool {
if c.skipDirtySession {
return false
}
if c.currTx != nil {
c.dirtySession = true
return false
}
if c.dirtySession {
return true
}
c.dirtySession = true
return false
}
func (c *fakeConn) Begin() (driver.Tx, error) {
if c.isBad() {
return nil, driver.ErrBadConn
......@@ -337,6 +381,14 @@ func setStrictFakeConnClose(t *testing.T) {
testStrictClose = t
}
func (c *fakeConn) ResetSession(ctx context.Context) error {
c.dirtySession = false
if c.isBad() {
return driver.ErrBadConn
}
return nil
}
func (c *fakeConn) Close() (err error) {
drv := fdriver.(*fakeDriver)
defer func() {
......@@ -572,6 +624,10 @@ func (c *fakeConn) PrepareContext(ctx context.Context, query string) (driver.Stm
stmt.cmd = cmd
parts = parts[1:]
if c.waiter != nil {
c.waiter(ctx)
}
if stmt.wait > 0 {
wait := time.NewTimer(stmt.wait)
select {
......@@ -662,6 +718,9 @@ func (s *fakeStmt) ExecContext(ctx context.Context, args []driver.NamedValue) (d
if s.c.stickyBad || (hookExecBadConn != nil && hookExecBadConn()) {
return nil, driver.ErrBadConn
}
if s.c.isDirtyAndMark() {
return nil, errors.New("session is dirty")
}
err := checkSubsetTypes(s.c.db.allowAny, args)
if err != nil {
......@@ -774,6 +833,9 @@ func (s *fakeStmt) QueryContext(ctx context.Context, args []driver.NamedValue) (
if s.c.stickyBad || (hookQueryBadConn != nil && hookQueryBadConn()) {
return nil, driver.ErrBadConn
}
if s.c.isDirtyAndMark() {
return nil, errors.New("session is dirty")
}
err := checkSubsetTypes(s.c.db.allowAny, args)
if err != nil {
......
......@@ -334,6 +334,7 @@ type DB struct {
// It is closed during db.Close(). The close tells the connectionOpener
// goroutine to exit.
openerCh chan struct{}
resetterCh chan *driverConn
closed bool
dep map[finalCloser]depSet
lastPut map[*driverConn]string // stacktrace of last conn's put; debug only
......@@ -341,6 +342,8 @@ type DB struct {
maxOpen int // <= 0 means unlimited
maxLifetime time.Duration // maximum amount of time a connection may be reused
cleanerCh chan struct{}
stop func() // stop cancels the connection opener and the session resetter.
}
// connReuseStrategy determines how (*DB).conn returns database connections.
......@@ -368,6 +371,7 @@ type driverConn struct {
closed bool
finalClosed bool // ci.Close has been called
openStmt map[*driverStmt]bool
lastErr error // lastError captures the result of the session resetter.
// guarded by db.mu
inUse bool
......@@ -376,7 +380,7 @@ type driverConn struct {
}
func (dc *driverConn) releaseConn(err error) {
dc.db.putConn(dc, err)
dc.db.putConn(dc, err, true)
}
func (dc *driverConn) removeOpenStmt(ds *driverStmt) {
......@@ -417,6 +421,19 @@ func (dc *driverConn) prepareLocked(ctx context.Context, cg stmtConnGrabber, que
return ds, nil
}
// resetSession resets the connection session and sets the lastErr
// that is checked before returning the connection to another query.
//
// resetSession assumes that the embedded mutex is locked when the connection
// was returned to the pool. This unlocks the mutex.
func (dc *driverConn) resetSession(ctx context.Context) {
defer dc.Unlock() // In case of panic.
if dc.closed { // Check if the database has been closed.
return
}
dc.lastErr = dc.ci.(driver.ResetSessioner).ResetSession(ctx)
}
// the dc.db's Mutex is held.
func (dc *driverConn) closeDBLocked() func() error {
dc.Lock()
......@@ -604,14 +621,18 @@ func (t dsnConnector) Driver() driver.Driver {
// function should be called just once. It is rarely necessary to
// close a DB.
func OpenDB(c driver.Connector) *DB {
ctx, cancel := context.WithCancel(context.Background())
db := &DB{
connector: c,
openerCh: make(chan struct{}, connectionRequestQueueSize),
resetterCh: make(chan *driverConn, 50),
lastPut: make(map[*driverConn]string),
connRequests: make(map[uint64]chan connRequest),
stop: cancel,
}
go db.connectionOpener()
go db.connectionOpener(ctx)
go db.connectionResetter(ctx)
return db
}
......@@ -693,7 +714,6 @@ func (db *DB) Close() error {
db.mu.Unlock()
return nil
}
close(db.openerCh)
if db.cleanerCh != nil {
close(db.cleanerCh)
}
......@@ -714,6 +734,7 @@ func (db *DB) Close() error {
err = err1
}
}
db.stop()
return err
}
......@@ -901,18 +922,39 @@ func (db *DB) maybeOpenNewConnections() {
}
// Runs in a separate goroutine, opens new connections when requested.
func (db *DB) connectionOpener() {
for range db.openerCh {
db.openNewConnection()
func (db *DB) connectionOpener(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case <-db.openerCh:
db.openNewConnection(ctx)
}
}
}
// connectionResetter runs in a separate goroutine to reset connections async
// to exported API.
func (db *DB) connectionResetter(ctx context.Context) {
for {
select {
case <-ctx.Done():
for dc := range db.resetterCh {
dc.Unlock()
}
return
case dc := <-db.resetterCh:
dc.resetSession(ctx)
}
}
}
// Open one new connection
func (db *DB) openNewConnection() {
func (db *DB) openNewConnection(ctx context.Context) {
// maybeOpenNewConnctions has already executed db.numOpen++ before it sent
// on db.openerCh. This function must execute db.numOpen-- if the
// connection fails or is closed before returning.
ci, err := db.connector.Connect(context.Background())
ci, err := db.connector.Connect(ctx)
db.mu.Lock()
defer db.mu.Unlock()
if db.closed {
......@@ -987,6 +1029,14 @@ func (db *DB) conn(ctx context.Context, strategy connReuseStrategy) (*driverConn
conn.Close()
return nil, driver.ErrBadConn
}
// Lock around reading lastErr to ensure the session resetter finished.
conn.Lock()
err := conn.lastErr
conn.Unlock()
if err == driver.ErrBadConn {
conn.Close()
return nil, driver.ErrBadConn
}
return conn, nil
}
......@@ -1012,7 +1062,7 @@ func (db *DB) conn(ctx context.Context, strategy connReuseStrategy) (*driverConn
default:
case ret, ok := <-req:
if ok {
db.putConn(ret.conn, ret.err)
db.putConn(ret.conn, ret.err, false)
}
}
return nil, ctx.Err()
......@@ -1024,6 +1074,17 @@ func (db *DB) conn(ctx context.Context, strategy connReuseStrategy) (*driverConn
ret.conn.Close()
return nil, driver.ErrBadConn
}
if ret.conn == nil {
return nil, ret.err
}
// Lock around reading lastErr to ensure the session resetter finished.
ret.conn.Lock()
err := ret.conn.lastErr
ret.conn.Unlock()
if err == driver.ErrBadConn {
ret.conn.Close()
return nil, driver.ErrBadConn
}
return ret.conn, ret.err
}
}
......@@ -1079,7 +1140,7 @@ const debugGetPut = false
// putConn adds a connection to the db's free pool.
// err is optionally the last error that occurred on this connection.
func (db *DB) putConn(dc *driverConn, err error) {
func (db *DB) putConn(dc *driverConn, err error, resetSession bool) {
db.mu.Lock()
if !dc.inUse {
if debugGetPut {
......@@ -1110,11 +1171,35 @@ func (db *DB) putConn(dc *driverConn, err error) {
if putConnHook != nil {
putConnHook(db, dc)
}
if resetSession {
if _, resetSession = dc.ci.(driver.ResetSessioner); resetSession {
// Lock the driverConn here so it isn't released until
// the connection is reset.
// The lock must be taken before the connection is put into
// the pool to prevent it from being taken out before it is reset.
dc.Lock()
}
}
added := db.putConnDBLocked(dc, nil)
db.mu.Unlock()
if !added {
if resetSession {
dc.Unlock()
}
dc.Close()
return
}
if !resetSession {
return
}
select {
default:
// If the resetterCh is blocking then mark the connection
// as bad and continue on.
dc.lastErr = driver.ErrBadConn
dc.Unlock()
case db.resetterCh <- dc:
}
}
......
......@@ -60,10 +60,12 @@ const fakeDBName = "foo"
var chrisBirthday = time.Unix(123456789, 0)
func newTestDB(t testing.TB, name string) *DB {
db, err := Open("test", fakeDBName)
if err != nil {
t.Fatalf("Open: %v", err)
}
return newTestDBConnector(t, &fakeConnector{name: fakeDBName}, name)
}
func newTestDBConnector(t testing.TB, fc *fakeConnector, name string) *DB {
fc.name = fakeDBName
db := OpenDB(fc)
if _, err := db.Exec("WIPE"); err != nil {
t.Fatalf("exec wipe: %v", err)
}
......@@ -585,24 +587,46 @@ func TestPoolExhaustOnCancel(t *testing.T) {
if testing.Short() {
t.Skip("long test")
}
db := newTestDB(t, "people")
defer closeDB(t, db)
max := 3
var saturate, saturateDone sync.WaitGroup
saturate.Add(max)
saturateDone.Add(max)
donePing := make(chan bool)
state := 0
// waiter will be called for all queries, including
// initial setup queries. The state is only assigned when no
// no queries are made.
//
// Only allow the first batch of queries to finish once the
// second batch of Ping queries have finished.
waiter := func(ctx context.Context) {
switch state {
case 0:
// Nothing. Initial database setup.
case 1:
saturate.Done()
select {
case <-ctx.Done():
case <-donePing:
}
case 2:
}
}
db := newTestDBConnector(t, &fakeConnector{waiter: waiter}, "people")
defer closeDB(t, db)
db.SetMaxOpenConns(max)
// First saturate the connection pool.
// Then start new requests for a connection that is cancelled after it is requested.
var saturate, saturateDone sync.WaitGroup
saturate.Add(max)
saturateDone.Add(max)
state = 1
for i := 0; i < max; i++ {
go func() {
saturate.Done()
rows, err := db.Query("WAIT|500ms|SELECT|people|name,photo|")
rows, err := db.Query("SELECT|people|name,photo|")
if err != nil {
t.Fatalf("Query: %v", err)
}
......@@ -612,6 +636,7 @@ func TestPoolExhaustOnCancel(t *testing.T) {
}
saturate.Wait()
state = 2
// Now cancel the request while it is waiting.
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
......@@ -628,7 +653,7 @@ func TestPoolExhaustOnCancel(t *testing.T) {
t.Fatalf("PingContext (Exhaust): %v", err)
}
}
close(donePing)
saturateDone.Wait()
// Now try to open a normal connection.
......@@ -1332,6 +1357,7 @@ func TestConnQuery(t *testing.T) {
if err != nil {
t.Fatal(err)
}
conn.dc.ci.(*fakeConn).skipDirtySession = true
defer conn.Close()
var name string
......@@ -1359,6 +1385,7 @@ func TestConnTx(t *testing.T) {
if err != nil {
t.Fatal(err)
}
conn.dc.ci.(*fakeConn).skipDirtySession = true
defer conn.Close()
tx, err := conn.BeginTx(ctx, nil)
......@@ -2384,7 +2411,9 @@ func TestManyErrBadConn(t *testing.T) {
t.Fatalf("unexpected len(db.freeConn) %d (was expecting %d)", len(db.freeConn), nconn)
}
for _, conn := range db.freeConn {
conn.Lock()
conn.ci.(*fakeConn).stickyBad = true
conn.Unlock()
}
return db
}
......@@ -2474,6 +2503,7 @@ func TestManyErrBadConn(t *testing.T) {
if err != nil {
t.Fatal(err)
}
conn.dc.ci.(*fakeConn).skipDirtySession = true
err = conn.Close()
if err != nil {
t.Fatal(err)
......@@ -3238,9 +3268,8 @@ func TestIssue18719(t *testing.T) {
// This call will grab the connection and cancel the context
// after it has done so. Code after must deal with the canceled state.
rows, err := tx.QueryContext(ctx, "SELECT|people|name|")
_, err = tx.QueryContext(ctx, "SELECT|people|name|")
if err != nil {
rows.Close()
t.Fatalf("expected error %v but got %v", nil, err)
}
......@@ -3263,6 +3292,7 @@ func TestIssue20647(t *testing.T) {
if err != nil {
t.Fatal(err)
}
conn.dc.ci.(*fakeConn).skipDirtySession = true
defer conn.Close()
stmt, err := conn.PrepareContext(ctx, "SELECT|people|name|")
......
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