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Dennis Li authored
Add shader codes to explicitly clear specific SGPRs, such as flat_scratch_lo, flat_scratch_hi and so on. And also correct the allocation size of SGPRs in PGM_RSRC1. Signed-off-by: Dennis Li <Dennis.Li@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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