Commit 4b7ba869 authored by Dave Airlie's avatar Dave Airlie

Merge tag 'vmwgfx-next-2014-07-04' of git://people.freedesktop.org/~thomash/linux into drm-next

Pull request of 2014-07-04

* tag 'vmwgfx-next-2014-07-04' of git://people.freedesktop.org/~thomash/linux:
  drm/vmwgfx: Fix compat shader namespace
parents cd3de83f 18e4a466
......@@ -6,6 +6,7 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
vmwgfx_overlay.o vmwgfx_marker.o vmwgfx_gmrid_manager.o \
vmwgfx_fence.o vmwgfx_dmabuf.o vmwgfx_scrn.o vmwgfx_context.o \
vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o
vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o \
vmwgfx_cmdbuf_res.o \
obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
/**************************************************************************
*
* Copyright © 2014 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "vmwgfx_drv.h"
#define VMW_CMDBUF_RES_MAN_HT_ORDER 12
enum vmw_cmdbuf_res_state {
VMW_CMDBUF_RES_COMMITED,
VMW_CMDBUF_RES_ADD,
VMW_CMDBUF_RES_DEL
};
/**
* struct vmw_cmdbuf_res - Command buffer managed resource entry.
*
* @res: Refcounted pointer to a struct vmw_resource.
* @hash: Hash entry for the manager hash table.
* @head: List head used either by the staging list or the manager list
* of commited resources.
* @state: Staging state of this resource entry.
* @man: Pointer to a resource manager for this entry.
*/
struct vmw_cmdbuf_res {
struct vmw_resource *res;
struct drm_hash_item hash;
struct list_head head;
enum vmw_cmdbuf_res_state state;
struct vmw_cmdbuf_res_manager *man;
};
/**
* struct vmw_cmdbuf_res_manager - Command buffer resource manager.
*
* @resources: Hash table containing staged and commited command buffer
* resources
* @list: List of commited command buffer resources.
* @dev_priv: Pointer to a device private structure.
*
* @resources and @list are protected by the cmdbuf mutex for now.
*/
struct vmw_cmdbuf_res_manager {
struct drm_open_hash resources;
struct list_head list;
struct vmw_private *dev_priv;
};
/**
* vmw_cmdbuf_res_lookup - Look up a command buffer resource
*
* @man: Pointer to the command buffer resource manager
* @resource_type: The resource type, that combined with the user key
* identifies the resource.
* @user_key: The user key.
*
* Returns a valid refcounted struct vmw_resource pointer on success,
* an error pointer on failure.
*/
struct vmw_resource *
vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key)
{
struct drm_hash_item *hash;
int ret;
unsigned long key = user_key | (res_type << 24);
ret = drm_ht_find_item(&man->resources, key, &hash);
if (unlikely(ret != 0))
return ERR_PTR(ret);
return vmw_resource_reference
(drm_hash_entry(hash, struct vmw_cmdbuf_res, hash)->res);
}
/**
* vmw_cmdbuf_res_free - Free a command buffer resource.
*
* @man: Pointer to the command buffer resource manager
* @entry: Pointer to a struct vmw_cmdbuf_res.
*
* Frees a struct vmw_cmdbuf_res entry and drops its reference to the
* struct vmw_resource.
*/
static void vmw_cmdbuf_res_free(struct vmw_cmdbuf_res_manager *man,
struct vmw_cmdbuf_res *entry)
{
list_del(&entry->head);
WARN_ON(drm_ht_remove_item(&man->resources, &entry->hash));
vmw_resource_unreference(&entry->res);
kfree(entry);
}
/**
* vmw_cmdbuf_res_commit - Commit a list of command buffer resource actions
*
* @list: Caller's list of command buffer resource actions.
*
* This function commits a list of command buffer resource
* additions or removals.
* It is typically called when the execbuf ioctl call triggering these
* actions has commited the fifo contents to the device.
*/
void vmw_cmdbuf_res_commit(struct list_head *list)
{
struct vmw_cmdbuf_res *entry, *next;
list_for_each_entry_safe(entry, next, list, head) {
list_del(&entry->head);
switch (entry->state) {
case VMW_CMDBUF_RES_ADD:
entry->state = VMW_CMDBUF_RES_COMMITED;
list_add_tail(&entry->head, &entry->man->list);
break;
case VMW_CMDBUF_RES_DEL:
vmw_resource_unreference(&entry->res);
kfree(entry);
break;
default:
BUG();
break;
}
}
}
/**
* vmw_cmdbuf_res_revert - Revert a list of command buffer resource actions
*
* @man: Pointer to the command buffer resource manager
* @list: Caller's list of command buffer resource action
*
* This function reverts a list of command buffer resource
* additions or removals.
* It is typically called when the execbuf ioctl call triggering these
* actions failed for some reason, and the command stream was never
* submitted.
*/
void vmw_cmdbuf_res_revert(struct list_head *list)
{
struct vmw_cmdbuf_res *entry, *next;
int ret;
list_for_each_entry_safe(entry, next, list, head) {
switch (entry->state) {
case VMW_CMDBUF_RES_ADD:
vmw_cmdbuf_res_free(entry->man, entry);
break;
case VMW_CMDBUF_RES_DEL:
ret = drm_ht_insert_item(&entry->man->resources,
&entry->hash);
list_del(&entry->head);
list_add_tail(&entry->head, &entry->man->list);
entry->state = VMW_CMDBUF_RES_COMMITED;
break;
default:
BUG();
break;
}
}
}
/**
* vmw_cmdbuf_res_add - Stage a command buffer managed resource for addition.
*
* @man: Pointer to the command buffer resource manager.
* @res_type: The resource type.
* @user_key: The user-space id of the resource.
* @res: Valid (refcount != 0) pointer to a struct vmw_resource.
* @list: The staging list.
*
* This function allocates a struct vmw_cmdbuf_res entry and adds the
* resource to the hash table of the manager identified by @man. The
* entry is then put on the staging list identified by @list.
*/
int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct vmw_resource *res,
struct list_head *list)
{
struct vmw_cmdbuf_res *cres;
int ret;
cres = kzalloc(sizeof(*cres), GFP_KERNEL);
if (unlikely(cres == NULL))
return -ENOMEM;
cres->hash.key = user_key | (res_type << 24);
ret = drm_ht_insert_item(&man->resources, &cres->hash);
if (unlikely(ret != 0))
goto out_invalid_key;
cres->state = VMW_CMDBUF_RES_ADD;
cres->res = vmw_resource_reference(res);
cres->man = man;
list_add_tail(&cres->head, list);
out_invalid_key:
return ret;
}
/**
* vmw_cmdbuf_res_remove - Stage a command buffer managed resource for removal.
*
* @man: Pointer to the command buffer resource manager.
* @res_type: The resource type.
* @user_key: The user-space id of the resource.
* @list: The staging list.
*
* This function looks up the struct vmw_cmdbuf_res entry from the manager
* hash table and, if it exists, removes it. Depending on its current staging
* state it then either removes the entry from the staging list or adds it
* to it with a staging state of removal.
*/
int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct list_head *list)
{
struct vmw_cmdbuf_res *entry;
struct drm_hash_item *hash;
int ret;
ret = drm_ht_find_item(&man->resources, user_key, &hash);
if (likely(ret != 0))
return -EINVAL;
entry = drm_hash_entry(hash, struct vmw_cmdbuf_res, hash);
switch (entry->state) {
case VMW_CMDBUF_RES_ADD:
vmw_cmdbuf_res_free(man, entry);
break;
case VMW_CMDBUF_RES_COMMITED:
(void) drm_ht_remove_item(&man->resources, &entry->hash);
list_del(&entry->head);
entry->state = VMW_CMDBUF_RES_DEL;
list_add_tail(&entry->head, list);
break;
default:
BUG();
break;
}
return 0;
}
/**
* vmw_cmdbuf_res_man_create - Allocate a command buffer managed resource
* manager.
*
* @dev_priv: Pointer to a struct vmw_private
*
* Allocates and initializes a command buffer managed resource manager. Returns
* an error pointer on failure.
*/
struct vmw_cmdbuf_res_manager *
vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv)
{
struct vmw_cmdbuf_res_manager *man;
int ret;
man = kzalloc(sizeof(*man), GFP_KERNEL);
if (man == NULL)
return ERR_PTR(-ENOMEM);
man->dev_priv = dev_priv;
INIT_LIST_HEAD(&man->list);
ret = drm_ht_create(&man->resources, VMW_CMDBUF_RES_MAN_HT_ORDER);
if (ret == 0)
return man;
kfree(man);
return ERR_PTR(ret);
}
/**
* vmw_cmdbuf_res_man_destroy - Destroy a command buffer managed resource
* manager.
*
* @man: Pointer to the manager to destroy.
*
* This function destroys a command buffer managed resource manager and
* unreferences / frees all command buffer managed resources and -entries
* associated with it.
*/
void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man)
{
struct vmw_cmdbuf_res *entry, *next;
list_for_each_entry_safe(entry, next, &man->list, head)
vmw_cmdbuf_res_free(man, entry);
kfree(man);
}
/**
*
* vmw_cmdbuf_res_man_size - Return the size of a command buffer managed
* resource manager
*
* Returns the approximate allocation size of a command buffer managed
* resource manager.
*/
size_t vmw_cmdbuf_res_man_size(void)
{
static size_t res_man_size;
if (unlikely(res_man_size == 0))
res_man_size =
ttm_round_pot(sizeof(struct vmw_cmdbuf_res_manager)) +
ttm_round_pot(sizeof(struct hlist_head) <<
VMW_CMDBUF_RES_MAN_HT_ORDER);
return res_man_size;
}
......@@ -33,6 +33,7 @@ struct vmw_user_context {
struct ttm_base_object base;
struct vmw_resource res;
struct vmw_ctx_binding_state cbs;
struct vmw_cmdbuf_res_manager *man;
};
......@@ -103,7 +104,8 @@ static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = {
static void vmw_hw_context_destroy(struct vmw_resource *res)
{
struct vmw_user_context *uctx =
container_of(res, struct vmw_user_context, res);
struct vmw_private *dev_priv = res->dev_priv;
struct {
SVGA3dCmdHeader header;
......@@ -113,9 +115,9 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
if (res->func->destroy == vmw_gb_context_destroy) {
mutex_lock(&dev_priv->cmdbuf_mutex);
vmw_cmdbuf_res_man_destroy(uctx->man);
mutex_lock(&dev_priv->binding_mutex);
(void) vmw_context_binding_state_kill
(&container_of(res, struct vmw_user_context, res)->cbs);
(void) vmw_context_binding_state_kill(&uctx->cbs);
(void) vmw_gb_context_destroy(res);
mutex_unlock(&dev_priv->binding_mutex);
if (dev_priv->pinned_bo != NULL &&
......@@ -152,13 +154,16 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
ret = vmw_resource_init(dev_priv, res, true,
res_free, &vmw_gb_context_func);
res->backup_size = SVGA3D_CONTEXT_DATA_SIZE;
if (unlikely(ret != 0))
goto out_err;
if (unlikely(ret != 0)) {
if (res_free)
res_free(res);
else
kfree(res);
return ret;
if (dev_priv->has_mob) {
uctx->man = vmw_cmdbuf_res_man_create(dev_priv);
if (unlikely(IS_ERR(uctx->man))) {
ret = PTR_ERR(uctx->man);
uctx->man = NULL;
goto out_err;
}
}
memset(&uctx->cbs, 0, sizeof(uctx->cbs));
......@@ -166,6 +171,13 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
vmw_resource_activate(res, vmw_hw_context_destroy);
return 0;
out_err:
if (res_free)
res_free(res);
else
kfree(res);
return ret;
}
static int vmw_context_init(struct vmw_private *dev_priv,
......@@ -471,7 +483,8 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
*/
if (unlikely(vmw_user_context_size == 0))
vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128;
vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128 +
((dev_priv->has_mob) ? vmw_cmdbuf_res_man_size() : 0);
ret = ttm_read_lock(&dev_priv->reservation_sem, true);
if (unlikely(ret != 0))
......@@ -901,3 +914,8 @@ struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
{
return &(container_of(ctx, struct vmw_user_context, res)->cbs.list);
}
struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx)
{
return container_of(ctx, struct vmw_user_context, res)->man;
}
......@@ -946,7 +946,6 @@ static void vmw_postclose(struct drm_device *dev,
drm_master_put(&vmw_fp->locked_master);
}
vmw_compat_shader_man_destroy(vmw_fp->shman);
ttm_object_file_release(&vmw_fp->tfile);
kfree(vmw_fp);
}
......@@ -966,16 +965,10 @@ static int vmw_driver_open(struct drm_device *dev, struct drm_file *file_priv)
if (unlikely(vmw_fp->tfile == NULL))
goto out_no_tfile;
vmw_fp->shman = vmw_compat_shader_man_create(dev_priv);
if (IS_ERR(vmw_fp->shman))
goto out_no_shman;
file_priv->driver_priv = vmw_fp;
return 0;
out_no_shman:
ttm_object_file_release(&vmw_fp->tfile);
out_no_tfile:
kfree(vmw_fp);
return ret;
......
......@@ -40,10 +40,10 @@
#include <drm/ttm/ttm_module.h>
#include "vmwgfx_fence.h"
#define VMWGFX_DRIVER_DATE "20140325"
#define VMWGFX_DRIVER_DATE "20140704"
#define VMWGFX_DRIVER_MAJOR 2
#define VMWGFX_DRIVER_MINOR 6
#define VMWGFX_DRIVER_PATCHLEVEL 0
#define VMWGFX_DRIVER_PATCHLEVEL 1
#define VMWGFX_FILE_PAGE_OFFSET 0x00100000
#define VMWGFX_FIFO_STATIC_SIZE (1024*1024)
#define VMWGFX_MAX_RELOCATIONS 2048
......@@ -75,14 +75,11 @@
#define VMW_RES_FENCE ttm_driver_type3
#define VMW_RES_SHADER ttm_driver_type4
struct vmw_compat_shader_manager;
struct vmw_fpriv {
struct drm_master *locked_master;
struct ttm_object_file *tfile;
struct list_head fence_events;
bool gb_aware;
struct vmw_compat_shader_manager *shman;
};
struct vmw_dma_buffer {
......@@ -124,6 +121,10 @@ struct vmw_resource {
void (*hw_destroy) (struct vmw_resource *res);
};
/*
* Resources that are managed using ioctls.
*/
enum vmw_res_type {
vmw_res_context,
vmw_res_surface,
......@@ -132,6 +133,15 @@ enum vmw_res_type {
vmw_res_max
};
/*
* Resources that are managed using command streams.
*/
enum vmw_cmdbuf_res_type {
vmw_cmdbuf_res_compat_shader
};
struct vmw_cmdbuf_res_manager;
struct vmw_cursor_snooper {
struct drm_crtc *crtc;
size_t age;
......@@ -341,7 +351,7 @@ struct vmw_sw_context{
bool needs_post_query_barrier;
struct vmw_resource *error_resource;
struct vmw_ctx_binding_state staged_bindings;
struct list_head staged_shaders;
struct list_head staged_cmd_res;
};
struct vmw_legacy_display;
......@@ -974,7 +984,8 @@ extern void vmw_context_binding_res_list_kill(struct list_head *head);
extern void vmw_context_binding_res_list_scrub(struct list_head *head);
extern int vmw_context_rebind_all(struct vmw_resource *ctx);
extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
extern struct vmw_cmdbuf_res_manager *
vmw_context_res_man(struct vmw_resource *ctx);
/*
* Surface management - vmwgfx_surface.c
*/
......@@ -1008,27 +1019,42 @@ extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man,
SVGA3dShaderType shader_type,
u32 *user_key);
extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man,
struct list_head *list);
extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man,
struct list_head *list);
extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man,
u32 user_key,
SVGA3dShaderType shader_type,
struct list_head *list);
extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man,
extern int vmw_compat_shader_add(struct vmw_private *dev_priv,
struct vmw_cmdbuf_res_manager *man,
u32 user_key, const void *bytecode,
SVGA3dShaderType shader_type,
size_t size,
struct ttm_object_file *tfile,
struct list_head *list);
extern struct vmw_compat_shader_manager *
vmw_compat_shader_man_create(struct vmw_private *dev_priv);
extern void
vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man);
extern int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man,
u32 user_key, SVGA3dShaderType shader_type,
struct list_head *list);
extern struct vmw_resource *
vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man,
u32 user_key, SVGA3dShaderType shader_type);
/*
* Command buffer managed resources - vmwgfx_cmdbuf_res.c
*/
extern struct vmw_cmdbuf_res_manager *
vmw_cmdbuf_res_man_create(struct vmw_private *dev_priv);
extern void vmw_cmdbuf_res_man_destroy(struct vmw_cmdbuf_res_manager *man);
extern size_t vmw_cmdbuf_res_man_size(void);
extern struct vmw_resource *
vmw_cmdbuf_res_lookup(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key);
extern void vmw_cmdbuf_res_revert(struct list_head *list);
extern void vmw_cmdbuf_res_commit(struct list_head *list);
extern int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct vmw_resource *res,
struct list_head *list);
extern int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
enum vmw_cmdbuf_res_type res_type,
u32 user_key,
struct list_head *list);
/**
......
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