1. 15 Jun, 2012 3 commits
  2. 07 Jun, 2012 4 commits
  3. 06 Jun, 2012 13 commits
    • Alex Elder's avatar
      libceph: make ceph_con_revoke_message() a msg op · 8921d114
      Alex Elder authored
      ceph_con_revoke_message() is passed both a message and a ceph
      connection.  A ceph_msg allocated for incoming messages on a
      connection always has a pointer to that connection, so there's no
      need to provide the connection when revoking such a message.
      
      Note that the existing logic does not preclude the message supplied
      being a null/bogus message pointer.  The only user of this interface
      is the OSD client, and the only value an osd client passes is a
      request's r_reply field.  That is always non-null (except briefly in
      an error path in ceph_osdc_alloc_request(), and that drops the
      only reference so the request won't ever have a reply to revoke).
      So we can safely assume the passed-in message is non-null, but add a
      BUG_ON() to make it very obvious we are imposing this restriction.
      
      Rename the function ceph_msg_revoke_incoming() to reflect that it is
      really an operation on an incoming message.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      8921d114
    • Alex Elder's avatar
      libceph: make ceph_con_revoke() a msg operation · 6740a845
      Alex Elder authored
      ceph_con_revoke() is passed both a message and a ceph connection.
      Now that any message associated with a connection holds a pointer
      to that connection, there's no need to provide the connection when
      revoking a message.
      
      This has the added benefit of precluding the possibility of the
      providing the wrong connection pointer.  If the message's connection
      pointer is null, it is not being tracked by any connection, so
      revoking it is a no-op.  This is supported as a convenience for
      upper layers, so they can revoke a message that is not actually
      "in flight."
      
      Rename the function ceph_msg_revoke() to reflect that it is really
      an operation on a message, not a connection.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      6740a845
    • Alex Elder's avatar
      libceph: have messages take a connection reference · 92ce034b
      Alex Elder authored
      There are essentially two types of ceph messages: incoming and
      outgoing.  Outgoing messages are always allocated via ceph_msg_new(),
      and at the time of their allocation they are not associated with any
      particular connection.  Incoming messages are always allocated via
      ceph_con_in_msg_alloc(), and they are initially associated with the
      connection from which incoming data will be placed into the message.
      
      When an outgoing message gets sent, it becomes associated with a
      connection and remains that way until the message is successfully
      sent.  The association of an incoming message goes away at the point
      it is sent to an upper layer via a con->ops->dispatch method.
      
      This patch implements reference counting for all ceph messages, such
      that every message holds a reference (and a pointer) to a connection
      if and only if it is associated with that connection (as described
      above).
      
      
      For background, here is an explanation of the ceph message
      lifecycle, emphasizing when an association exists between a message
      and a connection.
      
      Outgoing Messages
      An outgoing message is "owned" by its allocator, from the time it is
      allocated in ceph_msg_new() up to the point it gets queued for
      sending in ceph_con_send().  Prior to that point the message's
      msg->con pointer is null; at the point it is queued for sending its
      message pointer is assigned to refer to the connection.  At that
      time the message is inserted into a connection's out_queue list.
      
      When a message on the out_queue list has been sent to the socket
      layer to be put on the wire, it is transferred out of that list and
      into the connection's out_sent list.  At that point it is still owned
      by the connection, and will remain so until an acknowledgement is
      received from the recipient that indicates the message was
      successfully transferred.  When such an acknowledgement is received
      (in process_ack()), the message is removed from its list (in
      ceph_msg_remove()), at which point it is no longer associated with
      the connection.
      
      So basically, any time a message is on one of a connection's lists,
      it is associated with that connection.  Reference counting outgoing
      messages can thus be done at the points a message is added to the
      out_queue (in ceph_con_send()) and the point it is removed from
      either its two lists (in ceph_msg_remove())--at which point its
      connection pointer becomes null.
      
      Incoming Messages
      When an incoming message on a connection is getting read (in
      read_partial_message()) and there is no message in con->in_msg,
      a new one is allocated using ceph_con_in_msg_alloc().  At that
      point the message is associated with the connection.  Once that
      message has been completely and successfully read, it is passed to
      upper layer code using the connection's con->ops->dispatch method.
      At that point the association between the message and the connection
      no longer exists.
      
      Reference counting of connections for incoming messages can be done
      by taking a reference to the connection when the message gets
      allocated, and releasing that reference when it gets handed off
      using the dispatch method.
      
      We should never fail to get a connection reference for a
      message--the since the caller should already hold one.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      92ce034b
    • Alex Elder's avatar
      libceph: have messages point to their connection · 38941f80
      Alex Elder authored
      When a ceph message is queued for sending it is placed on a list of
      pending messages (ceph_connection->out_queue).  When they are
      actually sent over the wire, they are moved from that list to
      another (ceph_connection->out_sent).  When acknowledgement for the
      message is received, it is removed from the sent messages list.
      
      During that entire time the message is "in the possession" of a
      single ceph connection.  Keep track of that connection in the
      message.  This will be used in the next patch (and is a helpful
      bit of information for debugging anyway).
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      38941f80
    • Alex Elder's avatar
      libceph: tweak ceph_alloc_msg() · 1c20f2d2
      Alex Elder authored
      The function ceph_alloc_msg() is only used to allocate a message
      that will be assigned to a connection's in_msg pointer.  Rename the
      function so this implied usage is more clear.
      
      In addition, make that assignment inside the function (again, since
      that's precisely what it's intended to be used for).  This allows us
      to return what is now provided via the passed-in address of a "skip"
      variable.  The return type is now Boolean to be explicit that there
      are only two possible outcomes.
      
      Make sure the result of an ->alloc_msg method call always sets the
      value of *skip properly.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      1c20f2d2
    • Alex Elder's avatar
      libceph: fully initialize connection in con_init() · 1bfd89f4
      Alex Elder authored
      Move the initialization of a ceph connection's private pointer,
      operations vector pointer, and peer name information into
      ceph_con_init().  Rearrange the arguments so the connection pointer
      is first.  Hide the byte-swapping of the peer entity number inside
      ceph_con_init()
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      1bfd89f4
    • Alex Elder's avatar
      libceph: init monitor connection when opening · 20581c1f
      Alex Elder authored
      Hold off initializing a monitor client's connection until just
      before it gets opened for use.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      20581c1f
    • Sage Weil's avatar
      libceph: drop connection refcounting for mon_client · ec87ef43
      Sage Weil authored
      All references to the embedded ceph_connection come from the msgr
      workqueue, which is drained prior to mon_client destruction.  That
      means we can ignore con refcounting entirely.
      Signed-off-by: default avatarSage Weil <sage@newdream.net>
      Reviewed-by: default avatarAlex Elder <elder@inktank.com>
      ec87ef43
    • Alex Elder's avatar
      libceph: embed ceph connection structure in mon_client · 67130934
      Alex Elder authored
      A monitor client has a pointer to a ceph connection structure in it.
      This is the only one of the three ceph client types that do it this
      way; the OSD and MDS clients embed the connection into their main
      structures.  There is always exactly one ceph connection for a
      monitor client, so there is no need to allocate it separate from the
      monitor client structure.
      
      So switch the ceph_mon_client structure to embed its
      ceph_connection structure.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      67130934
    • Sage Weil's avatar
      libceph: use con get/put ops from osd_client · 0d47766f
      Sage Weil authored
      There were a few direct calls to ceph_con_{get,put}() instead of the con
      ops from osd_client.c.  This is a bug since those ops aren't defined to
      be ceph_con_get/put.
      
      This breaks refcounting on the ceph_osd structs that contain the
      ceph_connections, and could lead to all manner of strangeness.
      
      The purpose of the ->get and ->put methods in a ceph connection are
      to allow the connection to indicate it has a reference to something
      external to the messaging system, *not* to indicate something
      external has a reference to the connection.
      
      [elder@inktank.com: added that last sentence]
      Signed-off-by: default avatarSage Weil <sage@newdream.net>
      Reviewed-by: default avatarAlex Elder <elder@inktank.com>
      0d47766f
    • Alex Elder's avatar
      libceph: osd_client: don't drop reply reference too early · ab8cb34a
      Alex Elder authored
      In ceph_osdc_release_request(), a reference to the r_reply message
      is dropped.  But just after that, that same message is revoked if it
      was in use to receive an incoming reply.  Reorder these so we are
      sure we hold a reference until we're actually done with the message.
      Signed-off-by: default avatarAlex Elder <elder@inktank.com>
      Reviewed-by: default avatarSage Weil <sage@inktank.com>
      ab8cb34a
    • Dan Carpenter's avatar
      rbd: endian bug in rbd_req_cb() · 895cfcc8
      Dan Carpenter authored
      Sparse complains about this because:
      drivers/block/rbd.c:996:20: warning: cast to restricted __le32
      drivers/block/rbd.c:996:20: warning: cast from restricted __le16
      
      These are set in osd_req_encode_op() and they are le16.
      Signed-off-by: default avatarDan Carpenter <dan.carpenter@oracle.com>
      Reviewed-by: default avatarAlex Elder <elder@inktank.com>
      895cfcc8
    • Yan, Zheng's avatar
      rbd: Fix ceph_snap_context size calculation · f9f9a190
      Yan, Zheng authored
      ceph_snap_context->snaps is an u64 array
      Signed-off-by: default avatarZheng Yan <zheng.z.yan@intel.com>
      Reviewed-by: default avatarAlex Elder <elder@inktank.com>
      f9f9a190
  4. 03 Jun, 2012 2 commits
  5. 02 Jun, 2012 18 commits